Project Overview
Project Name
Firefighter Training Simulator Objective
Develop an interactive VR training simulator that prepares firefighters for hazard recognition, equipment handling, and rescue operations in high-risk environments. Scope
Includes hazard identification, equipment operation, and life-saving procedures with immersive, realistic scenarios and performance-based feedback. Target Platform
VR Headsets Estimated Total Hours
1,400 hours
Epics and Feature Specifications
Epic 1: Hazard Identification Module
Estimated Hours: 350 hours
Objective
Teach firefighters to recognize and categorize common fire hazards in residential and commercial buildings.
Feature 1: Gas Leak Hazard Simulation
Estimated Hours: 50 hours
Objective
Simulate a gas leak hazard scenario with audio/visual cues to train identification and response.
Requirements
- Visual indicator (e.g., leak visualization, warning labels).
- Audio cue (hissing sound increasing near the leak).
- Interaction for closing valves.
Acceptance Criteria
- Visual and audio cues accurately simulate gas leaks.
- Interaction for closing valves is functional.
- Feedback is provided on correct or incorrect actions.
Feature 2: Electrical Hazard Simulation
Estimated Hours: 45 hours
Objective
Train on identifying electrical hazards such as exposed wiring and overloaded circuits.
Requirements
- Visual indicators (sparks, burn marks).
- Sound effects for electrical buzzing.
- Interaction prompt to turn off power sources.
Acceptance Criteria
- Electrical hazards are clearly visualized with sparks and sound effects.
- Users can turn off power sources correctly.
- Feedback is provided for successful or missed hazard identification.
Feature 3: Fire Extinguisher Usage
Estimated Hours: 60 hours
Objective
Provide a fire extinguisher tool to train trainees in correct extinguisher operation.
Requirements
- Simulation of extinguisher types (e.g., water, CO₂).
- Realistic extinguisher handling mechanics.
- Feedback on proper extinguisher selection.
Acceptance Criteria
- Fire extinguisher types and mechanics are accurately simulated.
- Users receive feedback on proper or improper usage.
- Extinguishing scenarios provide realistic visual and audio responses.
Epic 2: Equipment Operation Training
Estimated Hours: 400 hours
Objective
Train firefighters in proper handling and operation of essential firefighting equipment.
Feature 1: Ladder Placement and Climbing Simulation
Estimated Hours: 80 hours
Objective
Teach trainees correct ladder placement and safe climbing techniques.
Requirements
- Physics-based ladder placement.
- Climbing interactions and height-based safety checks.
- Feedback on stability and correct positioning.
Acceptance Criteria
- Ladders can be placed with realistic physics.
- Climbing interactions are intuitive and responsive.
- Feedback indicates proper ladder placement.
Feature 2: Hose Operation
Estimated Hours: 100 hours
Objective
Simulate hose handling and aiming to extinguish fires.
Requirements
- Realistic water physics.
- Interaction for hose pressure control.
- Feedback on aim accuracy.
Acceptance Criteria
- Hose physics are realistic and functional.
- Aim accuracy is measured and feedback provided.
- Water flow responds correctly to user input.
Feature 3: Axe Usage for Breaking Through Barriers
Estimated Hours: 60 hours
Objective
Enable trainees to use an axe to clear obstacles in an emergency scenario.
Requirements
- Realistic breaking mechanics and impact feedback.
- Visual indicators for destructible objects.
- Audio and vibration feedback.
Acceptance Criteria
- Axe mechanics respond realistically to interactions.
- Obstacles break with visual and audio feedback.
- Scenarios correctly measure and log performance.
Epic 3: Life-Saving Procedures and Rescue Operations
Estimated Hours: 500 hours
Objective
Teach firefighters life-saving procedures, including CPR, moving injured individuals, and assessing health indicators.
Feature 1: CPR Training
Estimated Hours: 80 hours
Objective
Train on correct CPR technique, timing, and pressure in emergency situations.
Requirements
- Interactive CPR dummy with feedback on pressure and timing.
- Visual indicators for rhythm and depth.
- Audio guide for timing prompts.
Acceptance Criteria
- CPR dummy responds accurately to user inputs.
- Visual and audio guides support proper technique.
- Feedback ensures trainees meet timing and pressure accuracy.
Feature 2: Victim Extraction Techniques
Estimated Hours: 90 hours
Objective
Simulate techniques for safely removing injured individuals from hazardous areas.
Requirements
- Realistic physics for victim movement.
- Visual indicators for safe lifting and movement.
- Audio prompts for feedback on handling.
Acceptance Criteria
- Victim physics respond realistically to trainee actions.
- Safe lifting techniques are visually and audibly reinforced.
- Feedback provides corrections for incorrect handling.
Feature 3: Health and Vital Sign Monitoring
Estimated Hours: 60 hours
Objective
Provide tools to assess vital signs and make decisions based on health indicators.
Requirements
- Interactive monitor with heart rate, breathing, and responsiveness indicators.
- Feedback on emergency decisions based on vital signs.
- Visual prompts for abnormal readings.
Acceptance Criteria
- Vital sign monitors function interactively.
- Trainees receive immediate feedback on decision-making.
- Scenarios track and log trainee performance.
Epic 4: User Interface and Feedback System
Estimated Hours: 150 hours
Objective
Create a VR-compatible user interface and performance feedback system.
Feature 1: Heads-Up Display (HUD)
Estimated Hours: 40 hours
Objective
Display critical information like hazard proximity, tool status, and health indicators in VR.
Requirements
- Minimal, non-intrusive design.
- Interactive elements with touch feedback.
- Real-time hazard and health status updates.
Acceptance Criteria
- HUD displays real-time updates without obstructing the view.
- Touch interactions are intuitive and responsive.
- Users can toggle HUD elements as needed.
Feature 2: Progress Tracking and Performance Feedback
Estimated Hours: 50 hours
Objective
Provide performance scores, completion times, and feedback on skill accuracy.
Requirements
- Scoring system based on task completion and accuracy.
- Data visualization for progress tracking.
- End-of-module report generation.
Acceptance Criteria
- Progress tracking and scoring systems function across modules.
- Feedback provides actionable insights for trainees.
- End-of-module reports are generated accurately.
Estimated Hours Summary
| Epic | Estimated Hours |
|---|---|
| Hazard Identification Module | 350 hours |
| Equipment Operation Training | 400 hours |
| Life-Saving Procedures and Rescue Ops | 500 hours |
| User Interface and Feedback System | 150 hours |
| Total | 1,400 hours |
Timeline and Milestones
Project Duration
4 months
Milestones
- Milestone 1 (End of Month 1): Completion of Hazard Identification Module
- Milestone 2 (End of Month 2): Completion of Equipment Operation Training Module
- Milestone 3 (End of Month 3): Completion of Life-Saving Procedures and Rescue Operations Module
- Milestone 4 (End of Month 4): Completion of User Interface and Feedback System, final QA, and client review.
Additional Notes
Change Orders
Any requested additions or changes to the modules and feature specifications outlined above will be treated as a change order and priced separately.
Risks and Contingencies
- R&D risks associated with real-time VR feedback accuracy, requiring potential adjustment.
- Additional buffer of 10% for unforeseen design changes or technical challenges.
Submission Summary
Summary
This preproduction outline, with all epics, feature specifications, and estimated hours, provides a complete and transparent view of the project scope. Upon approval, the project will proceed to the development phase with clear milestones and deliverables.