Showcase 2.0 Features / 4. Hand Tracking and Controller Support / Interaction Feedback
Time Estimate
10 Hours
Summary
Implement visual, auditory, and haptic feedback to enhance user interactions with objects and UI elements, ensuring intuitive and satisfying experiences.
Key Goals
- Provide clear and consistent feedback for user interactions to reinforce successful actions.
- Ensure feedback is intuitive and enhances user confidence in using the system.
- Support multiple types of feedback, including visual highlights, sound effects, and haptic vibrations.
Responsibilities
- Develop feedback mechanisms for object interactions, such as highlighting and sound cues.
- Implement haptic feedback for supported controllers during interactions.
- Test feedback systems for clarity, responsiveness, and usability across all devices.
Acceptance Criteria
- Visual, auditory, and haptic feedback mechanisms function reliably and enhance user interactions.
- Feedback is consistent and intuitive across all interaction scenarios.
- Users report increased confidence and satisfaction when interacting with objects and UI elements.
Risks and Mitigations
- Risk: Feedback feels inconsistent or overwhelming for users.
Mitigation: Simplify feedback designs and conduct iterative usability testing to refine the experience.- Risk: Haptic feedback varies significantly between supported controllers.
Mitigation: Standardize haptic intensity and duration for consistent performance.
Success Metrics
- 90% of users report feedback as clear and helpful during testing.
- Interaction-related errors decrease by 20% after implementing feedback mechanisms.
- Feedback mechanisms are rated highly for usability and effectiveness in user surveys.