Official Documentation
Refer to the Official Unity Documentation for a comprehensive guide and in-depth explanations.
Overview
The XR Interaction Toolkit’s device simulation allows developers to:
- Test interactions such as grabbing, teleporting, and UI manipulation directly in the editor.
- Switch between XR input types (e.g., hand tracking, controllers) to validate device functionality.
- Simulate device movements and actions using keyboard and mouse inputs for precise control and testing.
Video Overview
Below is a short video demonstrating the XR Interaction Toolkit’s features and how to set it up in your Unity project: