Official Documentation

Refer to the Official Unity Documentation for a comprehensive guide and in-depth explanations.

Overview

The XR Interaction Toolkit’s device simulation allows developers to:

  • Test interactions such as grabbing, teleporting, and UI manipulation directly in the editor.
  • Switch between XR input types (e.g., hand tracking, controllers) to validate device functionality.
  • Simulate device movements and actions using keyboard and mouse inputs for precise control and testing.

Video Overview

Below is a short video demonstrating the XR Interaction Toolkit’s features and how to set it up in your Unity project: