Overview
The Familiarization Lesson feature provides users with an interactive environment where they can explore and learn about individual components of a complex object or device. The lesson presents a grid of objects for users to select. When an object is selected, its name and description are displayed in the UI and read aloud to the user, allowing for an immersive and informative experience.
Purpose
- To help users become familiar with the individual parts of a complex object or device at their own pace.
- To provide a hands-on learning experience that reinforces user understanding through both visual and auditory feedback.
Functional Requirements
- Object Grid Interface: A structured grid displaying selectable objects related to the complex device or system.
- Selection Feedback: When an object is selected, the system highlights the object and displays its name and description on the UI.
- Audio Narration: An audio narration system that reads out the name and description of the selected object to enhance user engagement and retention.
- UI Information Panel: A panel that provides detailed information (e.g., name, description, function) about the selected object.
Success Criteria
- Objects within the grid respond accurately to user selection, and the UI displays the relevant information promptly.
- Audio narration is clear, synchronized with the UI, and matches the object selected without delay.
- Users can navigate the grid smoothly, select objects freely, and receive consistent feedback throughout the session.
User Flow
- The user enters the VR environment and begins the familiarization lesson.
- A grid of objects is presented, representing different components of the complex object or device.
- The user selects an object from the grid. The system highlights the object, displays its name and description in the UI, and plays an audio narration.
- The user can continue selecting different objects, repeating the process until they have familiarized themselves with all components.
Implementation Notes
- Audio Customization: Allow for the addition of custom audio files for each object to enhance clarity and match company branding.
- Grid Configuration: Ensure that the grid layout is flexible, allowing developers to add, remove, or rearrange objects based on lesson requirements.
- Dynamic UI Updates: The UI should dynamically update to match the object selected and provide an intuitive flow of information.
Testing and Validation
- Validate that each object in the grid is selectable and provides the correct visual and auditory feedback.
- Test the audio playback for synchronization with the UI to ensure no delays or mismatches occur.
- Check that the grid interface adapts properly to various VR devices and resolutions, maintaining usability.