Showcase 2.0 Features / 2. The Lobby / Locomotion Tutorial

Time Estimate

15 Hours

Summary

Teach users the fundamental movement mechanics of Showcase 2.0, including teleportation and smooth locomotion, through an engaging and interactive tutorial experience.

Key Goals

  • Ensure users understand and feel comfortable using both teleportation and smooth locomotion.
  • Provide a safe and controlled environment for users to practice movement mechanics.
  • Integrate locomotion training seamlessly into the onboarding process.

Responsibilities

  • Develop an interactive tutorial that introduces teleportation and smooth movement options.
  • Design scenarios that allow users to practice locomotion mechanics in a guided and exploratory manner.
  • Provide visual and auditory feedback to reinforce correct movement actions.
  • Test the tutorial for usability and performance on Quest 3 hardware.

Acceptance Criteria

  • Users can successfully execute teleportation and smooth locomotion actions by the end of the tutorial.
  • Tutorial scenarios are intuitive and provide clear instructions and feedback.
  • Locomotion mechanics are integrated seamlessly with the overall onboarding flow.

Risks and Mitigations

  • Risk: Users experience motion sickness during smooth locomotion training.
    Mitigation: Include comfort settings, such as tunneling vignettes and snap-turn options, during the tutorial.
  • Risk: Tutorial fails to adequately prepare users for real-world navigation scenarios.
    Mitigation: Design scenarios that simulate realistic navigation challenges to build user confidence.

Success Metrics

  • 90% of users successfully complete the locomotion tutorial without external assistance.
  • User feedback indicates a high level of confidence in using locomotion mechanics post-tutorial.
  • Locomotion-related support requests decrease by 30% after tutorial implementation.