Showcase 2.0 Features / 2. The Lobby / Locomotion Tutorial
Time Estimate
15 Hours
Summary
Teach users the fundamental movement mechanics of Showcase 2.0, including teleportation and smooth locomotion, through an engaging and interactive tutorial experience.
Key Goals
- Ensure users understand and feel comfortable using both teleportation and smooth locomotion.
- Provide a safe and controlled environment for users to practice movement mechanics.
- Integrate locomotion training seamlessly into the onboarding process.
Responsibilities
- Develop an interactive tutorial that introduces teleportation and smooth movement options.
- Design scenarios that allow users to practice locomotion mechanics in a guided and exploratory manner.
- Provide visual and auditory feedback to reinforce correct movement actions.
- Test the tutorial for usability and performance on Quest 3 hardware.
Acceptance Criteria
- Users can successfully execute teleportation and smooth locomotion actions by the end of the tutorial.
- Tutorial scenarios are intuitive and provide clear instructions and feedback.
- Locomotion mechanics are integrated seamlessly with the overall onboarding flow.
Risks and Mitigations
- Risk: Users experience motion sickness during smooth locomotion training.
Mitigation: Include comfort settings, such as tunneling vignettes and snap-turn options, during the tutorial.- Risk: Tutorial fails to adequately prepare users for real-world navigation scenarios.
Mitigation: Design scenarios that simulate realistic navigation challenges to build user confidence.
Success Metrics
- 90% of users successfully complete the locomotion tutorial without external assistance.
- User feedback indicates a high level of confidence in using locomotion mechanics post-tutorial.
- Locomotion-related support requests decrease by 30% after tutorial implementation.