π Project Overview
Showcase v2.0 is a cutting-edge multi-user VR training simulation built into the Springboard Project Template with the ForgeSim Packages. The platform is designed to provide immersive, interactive experiences for learning, collaboration, and performance evaluation. By leveraging high-fidelity graphics, multiuser functionality, and intuitive interaction mechanics, the platform aims to set a new standard in virtual training solutions.
π― Project Goals
- Deliver Tangible Value: A polished, real-world deliverable showcasing a wide range of ForgeFXβs capabilities.
- Showcase Springboardβs ability to deliver scalable, modular, high-fidelity VR solutions for heavy machinery training.
- Drive Client Engagement: Attract stakeholders and convert prospects with an immersive, interactive experience.
- Robust analytics and performance tracking: to evaluate user proficiency and improve training outcomes.
π₯ Target Audience
- Organizations seeking scalable and immersive VR training solutions.
- Instructors and trainees requiring real-world applicable skills.
- Stakeholders focused on performance analytics and training efficiency.
π― Why It Matters
User Story
- As a Training Manager, I need a scalable VR training platform that can be customized for heavy machinery, so I can reduce training costs and improve outcomes for my team.
User Story
- As an Instructor, I want to track trainee performance in real time, so I can provide immediate feedback and improve their learning experience.
User Story
- As a Stakeholder, I need a tangible demonstration of ForgeFXβs VR capabilities, so I can confidently invest in future projects.
User Story
- As a Developer, I need a robust and modular framework like Springboard, enriched with comprehensive examples from Showcase 2.0, so I can quickly implement similar VR training solutions for future projects with minimal overhead and maximum scalability.
πΌ Projected Outcomes
- Enhanced Client Acquisition: Showcase 2.0 directly drives sales by delivering hands-on, high-impact demos.
- Investor Confidence: A tangible deliverable demonstrating ForgeFXβs leadership in VR training innovation.
- Future Growth: Establishes Springboard as a reusable platform for scalable VR simulations.
- Benchmark: Snapshot of a practical use case for the ForgeSim product.
π Strategic Advantages
- Market Differentiation: Cutting-edge VR tech (hand tracking, dynamic simulations) sets ForgeFX apart.
- Sales Enablement: A demo-ready product that resonates with training organizations and industry stakeholders.
- Scalable Framework: Modular design allows for expansion to new machinery and use cases with minimal overhead.
π Showcase 2.0 Features Β
Feature Breakdown
Epic Hours 1. High-Fidelity Graphics 85 hours 2. The Lobby 135 hours 3. Multiuser Functionality 125 hours 4. Hand Tracking and Controller Support 100 hours 5. Multi-Media Players 80 hours 6. Analytics and Metrics 95 hours 7. Main Menu User Interface 115 hours 8. Virtual Instructor 60 hours 9. Operation and Fault Simulation 95 hours 10. Excavator Maintenance Lessons 85 hours 11. Part Familiarization 80 hours Total Hours 1055 hours
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π Timeline Snapshot
β’ Phase 1: Core systems, hand tracking integration, and onboarding tutorials (2 months).
β’ Phase 2: Multi-user collaboration, guided training modules, and fault simulation integration (3 months).
β’ Phase 3: Analytics, LMS readiness, report generation, and final polish (3 months).
Target Launch: Q2 2025