Showcase 2.0 Features / 2. The Lobby / Grabbing Tutorial

Time Estimate

15 Hours

Summary

Introduce users to object interaction mechanics in Showcase 2.0 through an interactive tutorial that demonstrates grabbing, selecting, and manipulating objects.

Key Goals

  • Ensure users can confidently interact with objects using both hand tracking and controllers.
  • Provide a hands-on experience to familiarize users with Showcase 2.0’s interaction mechanics.
  • Integrate grabbing tutorials seamlessly into the onboarding process.

Responsibilities

  • Develop scenarios that teach grabbing, selecting, and manipulating objects interactively.
  • Incorporate visual and auditory feedback to guide users through the interaction process.
  • Test the tutorial across all supported hardware to ensure compatibility and performance.
  • Align interaction mechanics with the standards established in the hand tracking and controller support epic.

Acceptance Criteria

  • Users can successfully grab, select, and manipulate objects by the end of the tutorial.
  • The tutorial provides clear instructions and feedback to reinforce correct actions.
  • Interaction mechanics are intuitive and accessible for both hand tracking and controllers.

Risks and Mitigations

  • Risk: Users struggle to understand or execute interaction mechanics.
    Mitigation: Provide step-by-step instructions and reinforce actions with visual/auditory feedback.
  • Risk: Hardware-specific interaction differences lead to inconsistent experiences.
    Mitigation: Standardize interaction mechanics across all supported devices and test extensively.

Success Metrics

  • 95% of users successfully complete the grabbing tutorial without external assistance.
  • Positive user feedback indicates a high level of confidence in object interaction mechanics.
  • Interaction-related support requests decrease by 30% following tutorial implementation.