Showcase 2.0 Features / 2. The Lobby / Grabbing Tutorial
Time Estimate
15 Hours
Summary
Introduce users to object interaction mechanics in Showcase 2.0 through an interactive tutorial that demonstrates grabbing, selecting, and manipulating objects.
Key Goals
- Ensure users can confidently interact with objects using both hand tracking and controllers.
- Provide a hands-on experience to familiarize users with Showcase 2.0’s interaction mechanics.
- Integrate grabbing tutorials seamlessly into the onboarding process.
Responsibilities
- Develop scenarios that teach grabbing, selecting, and manipulating objects interactively.
- Incorporate visual and auditory feedback to guide users through the interaction process.
- Test the tutorial across all supported hardware to ensure compatibility and performance.
- Align interaction mechanics with the standards established in the hand tracking and controller support epic.
Acceptance Criteria
- Users can successfully grab, select, and manipulate objects by the end of the tutorial.
- The tutorial provides clear instructions and feedback to reinforce correct actions.
- Interaction mechanics are intuitive and accessible for both hand tracking and controllers.
Risks and Mitigations
- Risk: Users struggle to understand or execute interaction mechanics.
Mitigation: Provide step-by-step instructions and reinforce actions with visual/auditory feedback.- Risk: Hardware-specific interaction differences lead to inconsistent experiences.
Mitigation: Standardize interaction mechanics across all supported devices and test extensively.
Success Metrics
- 95% of users successfully complete the grabbing tutorial without external assistance.
- Positive user feedback indicates a high level of confidence in object interaction mechanics.
- Interaction-related support requests decrease by 30% following tutorial implementation.