“Springboard: where great proof of concepts take a leap and land ready to build!”
Introduction
The Springboard Project unifies all ForgeFX VR development projects under a cohesive environment, providing teams with a feature-rich foundation from day one. It promotes consistency across teams, enabling the quick implementation of standard features, adherence to a standardized architecture, and creating cohesive designs for our VR training and interactive experiences.
Built on the VR Multiplayer Template, Springboard incorporates unique ForgeSim assets and features that allow us to develop, sell, and repurpose our technologies efficiently. The primary goal is to reduce development complexity and accelerate project timelines while leveraging the latest technologies. The template integrates ForgeSim packages for easy reuse, with each package remaining independently updateable and maintainable outside the main template.
Mission
Springboard’s mission is to provide a scalable and efficient VR development platform that simplifies the creation of immersive training and interactive experiences. By integrating Unity Cloud Services, ForgeSim packages, and the XR Interaction Toolkit, Springboard addresses the challenges of fragmented development and inconsistent project setups. It empowers teams to build high-quality applications rapidly while maintaining flexibility for customization and scalability. With a focus on reducing technical complexity, Springboard enhances collaboration and innovation across projects, ensuring ForgeFX delivers cohesive and impactful VR solutions efficiently.
Initiatives
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Showcase 2.1 - Conference Demo
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Apple Vision Pro Demo
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AI Subject Matter Expert (SME) Demo
Helpful Links
- Springboard Template Git Repository
- Springboard Docs Git Repository
- Contributing to Springboard Docs
- Springboard Planning Jira Board